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This is a list of all of the basic clubs and staves that the player can equip in Koudelka.

NOTE: Edward, Koudelka and James can all equip these weapons.

Clubs
Kclubicon
Edit

Aside from just bare hands, no weapon is as basic a club. A large piece of wood or metal swung at an enemey's head or body, a ckub causes tremendous damage in the hands of a skilled wielder.

The club is a common weapon and many items can serve as clubs.

BoardEdit

Board

"Lumber. Planed from a hardwood, then dried and coated with oil to prevent cracking. Not meant for use as a weapon."

  • STR: +10/12
  • VIT: +3/4
  • DEX: +5/6

Breaks after: 15~30

PipeEdit

Pipe

"Simple metal pipe, like those used in kitchens. It is slightly bent at one end, allowing it to be used as a hammer-like weapon."

  • STR +14/16
  • VIT +4/5
  • DEX +6/7

Breaks after: 15~30

RodEdit

Rod

"A carved staff, with a decorative winged angel wearing a crown at one end. Its power extends more into the realm of the magical than the physical."

  • INT: +9
  • PIE: +9
  • MND: +9

Breaks after: 15~30

ClubEdit

Club

"A large branch, wrapped with a cloth on one end to make it easier to hold. A sturdy if not subtle weapon."

  • STR: +10/12
  • VIT: +3/4
  • DEX: +4/5

Breaks after: 15~30

HammerEdit

Hammer

"A large steel hammer, like those used by blacksmiths. A bit unbalanced due to the heavy head and thin handle, but a powerful weapon."

  • STR: +14/16
  • VIT: +4/5
  • DEX: +6/7

Breaks after: 15~30

Pick AxeEdit

Pickaxe

"Flat-headed hammer with a pointed pick on one end; typically used for rockclimbing. Can be used for either hitting or spearing an enemy."

  • STR: +18/20
  • VIT: +5/6
  • DEX: +8/9

Breaks after: 15~30

MaceEdit

Mace

"A functional weapon, tipped with a spiked head. Traditionally used by templars, its use calls for strength of heart more than arms."

  • VIT: +4/5
  • INT: +5/6
  • PIE: +3/4
  • MND: +4/5

Breaks after: 15~30

SpecialEdit

Daniel's CrossEdit

Crossdaniel

"A cross used by St. Daniel, founder of the monastery, when he was alive."

  • VIT +6/7
  • INT +8/9
  • PIE +13/14
  • MND +6/7

Breaks after: 100~255

Found behind St. Daniel's Grave. (PAL and NTSC-J only, it seems).

Roger's CaneEdit

Board

"Lumber. Planed from a hardwood, then dried and coated with oil to prevent cracking. Not meant for use as a weapon."

  • INT: +99
  • PIE: +99

Breaks after: 255 (only if used as a melee weapon.)

This weapon can only be aquired by having 43 items in the inventory total, and saving the game at exactly 22:22:22. That is to say, saving after 22 hours, 22 minutes and 22 seconds of gameplay.

It is better suited for boosting magical attacks, than it is an actual weapon. Its immense power though, will still not be able to damage Vigna and Valma, nor the first fight with the Gargoyle.

It is simply a renamed "Board" club - and shares the same description.

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